BodyDef Class
Description:
A class for creating BodyDef and FixtureDef.
polygon
Type: Function.
Description:
Creates a polygon fixture definition with the specified dimensions.
Signature:
polygon: function(self: BodyDefClass,
width: number,
height: number,
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
width | number | The width of the polygon. |
height | number | The height of the polygon. |
density | number | [optional] The density of the polygon (default is 0.0). |
friction | number | [optional] The friction of the polygon (default is 0.4, should be 0.0 to 1.0). |
restitution | number | [optional] The restitution of the polygon (default is 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | A FixtureDef object for the created polygon fixture. |
polygon
Type: Function.
Description:
Creates a polygon fixture definition with the specified dimensions and center position.
Signature:
polygon: function(self: BodyDefClass,
center: Vec2,
width: number,
height: number,
angle?: number --[[0.0]],
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
center | Vec2 | The center position of the polygon. |
width | number | The width of the polygon. |
height | number | The height of the polygon. |
angle | number | [optional] The angle of the polygon in radians (default is 0.0). |
density | number | [optional] The density of the polygon (default is 0.0). |
friction | number | [optional] The friction of the polygon (default is 0.4, should be 0.0 to 1.0). |
restitution | number | [optional] The restitution of the polygon (default is 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | A FixtureDef object for the created polygon fixture. |
polygon
Type: Function.
Description:
Creates a polygon fixture definition with the specified vertices.
Signature:
polygon: function(self: BodyDefClass,
vertices: {Vec2},
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
vertices | {Vec2} | A table containing the vertices of the polygon. |
density | number | [optional] The density of the polygon (default is 0.0). |
friction | number | [optional] The friction of the polygon (default is 0.4, should be 0.0 to 1.0). |
restitution | number | [optional] The restitution of the polygon (default is 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | A FixtureDef object for the created polygon fixture. |
multi
Type: Function.
Description:
Create a concave shape definition made of multiple convex shapes.
Signature:
multi: function(self: BodyDefClass,
vertices: {Vec2},
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
vertices | {Vec2} | A table containing the vertices of each convex shape that makes up the concave shape.Each convex shape in the vertices table should ends with a Vec2(0.0, 0.0) as seperator. |
density | number | The density of the shape (optional, default 0.0). |
friction | number | The friction coefficient of the shape (optional, default 0.4, should be 0.0 to 1.0). |
restitution | number | The restitution (elasticity) of the shape (optional, default 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | The resulting fixture definition. |
disk
Type: Function.
Description:
Create a Disk-shape fixture definition.
Signature:
disk: function(self: BodyDefClass,
center: Vec2,
radius: number,
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
center | Vec2 | The center of the circle. |
radius | number | The radius of the circle. |
density | number | The density of the circle (optional, default 0.0). |
friction | number | The friction coefficient of the circle (optional, default 0.4, should be 0.0 to 1.0). |
restitution | number | The restitution (elasticity) of the circle (optional, default 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | The resulting fixture definition. |
disk
Type: Function.
Description:
Create a Disk-shape fixture definition with center at origin.
Signature:
disk: function(self: BodyDefClass,
radius: number,
density?: number --[[0.0]],
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
radius | number | The radius of the circle. |
density | number | The density of the circle (optional, default 0.0). |
friction | number | The friction coefficient of the circle (optional, default 0.4, should be 0.0 to 1.0). |
restitution | number | The restitution (elasticity) of the circle (optional, default 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | The resulting fixture definition. |
chain
Type: Function.
Description:
Create a Chain-shape fixture definition. This fixture is a free form sequence of line segments that has two-sided collision.
Signature:
chain: function(self: BodyDefClass,
vertices: {Vec2},
friction?: number --[[0.4]],
restitution?: number --[[0.0]]): FixtureDef
Parameters:
Parameter | Type | Description |
---|---|---|
vertices | {Vec2} | The vertices of the chain. |
friction | number | The friction coefficient of the chain (optional, default 0.4, should be 0.0 to 1.0). |
restitution | number | The restitution (elasticity) of the chain (optional, default 0.0, should be 0.0 to 1.0). |
Returns:
Return Type | Description |
---|---|
FixtureDef | The resulting fixture definition. |
__call
Type: Metamethod.
Description:
Create a new instance of BodyDef class.
Signature:
metamethod __call: function(self: BodyDefClass): BodyDef
Returns:
Return Type | Description |
---|---|
BodyDef | a new BodyDef object. |